Role that Data
Troops space the data for the teams of opponents that appear during gameplay. The enemies that you have the player fight v through moving in the map and command events are specified based on this data. Also when having the player fight against just one enemy, you should prepare data because that the troop with that enemy. "Battle Events" (events throughout battle) will also be collection for every troop.
The surname of the troop. This residential or commercial property is simply used in the editor (does not influence the game). By click the
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Change the fight background that will certainly be displayed in the placement View. Point out the background using the left field, and the image used because that the soil in the right ar respectively in the window that is displayed. These settings are only offered inside the editor (does not impact the game), and other data will certainly be shared and used additionally when editing.
Run a battle test through the troop. Point out the gibbs that will battle, equipment, and levels making use of the tabs labeling <1> with <4> in the window that is displayed (trait values based on the setups will be presented in the
Those enemies that belong to the troop. The is possible to register up to 8 opponents (including those the the very same type) in a single group. by dragging top top an foe in the location View, you can move the enemy. Additionally, once you right-click top top an foe in the location View and select
Battle event Parameters
Configure event conditions executed during battle with enemies and their details in the
occasion Page Controls
You can manage Event Pages using the
Conditions because that the occasion pages. In the
Turn finish The moment a revolve ends will certainly be treated together a condition. TurnWhen the variety of turns specified have actually passed native the start of battle will be treated together a condition. Clues the number of turns native the start of fight in the ar on the left and also the interval in between turns top top the right.Enemy HP as soon as an enemy"s HP falls below the specified amount, it will certainly be treated together a condition. Specify the enemy and the value (percentage that Max HP).Actor HP Treats when an actor"s HP falls listed below the specified value. Point out the actor and the value (percentage that Max HP).Switch as soon as the mentioned switch is set to ON will certainly be treated as a condition.
Specify the timing of as soon as the materials of the event page are enabled to run.
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Running an occasion when