With the recent release that Skyrim unique Edition, the modding ar has been buzzing to get mods porting from the original to the remaster. However this is also a an excellent time to acquire on the modding scene because that those who wanted come mod, but never did.

You are watching: How to make custom weapons in skyrim creation kit


But most aspiring modders have the same question -- how do i start? and also while the answer might vary from modder come modder, I"m right here to help you figure it out. We"ll start off tiny and walk with the whole procedure with a very straightforward mod -- makingyour very own custom weapon.I understand it"s naught special, yet we all need to start somewhere.

So with that in mind, let"s obtain started.

Step 1:Set up the production Kit

Before we have the right to do anything, you"re walking to have to download the Skyrim unique Edition production Kit. Sign up because that a Bethesda.net account, thendownload the launcher the will have actually the development Kit.

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Once that"s all collection up, simply open the development Kit, go to paper -> Data and double click on the Skyrim.esmfile till it"s obtained an "x" alongside it. Thenhit okay.

It"s walking to take a couple of moments to load everything so don"t panic.

Step 2: pick Out a Weapon

Okay, the production Kit is loaded and also all the game assets are available for you to use. For this reason what perform you carry out now?

Well, thefirst thing you need to do is pick out a weapon type.

For my example, I"m walking to select an Ebony Mace, together my character supplies maces. In the home window titled "Object Window", go to the Items drop-down and also from over there you"ll findWeapons. It have to look something prefer this:

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Right-click ~ above the weapon kind of your an option and chooseDuplicate Item. Currently you might leave the default surname here, however I"d suggest renaming it for ease of finding it later on if you want to do changes.

Double clicking the duplicated weapon will open up the Weapon tab, which looks like this:

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Once you entrust a surname to the weapon (I made decision Game thin Mace)then we deserve to tweak a few other things. In the Game Datatab, us can readjust the physical and also damage properties of the weapon. I cut the weight in fifty percent and enhanced the damage to 42, since it"s the answer come life"s best question -- similar to this mace.

When that"s done, every you really have to do is come hit the ok button and save.

Once the file is saved, you need to include it come your load order. If you"re utilizing the Bethesda.net function, the mod should be at the bottom of your list. Simply collection it to enabled and begin your game.

Final Step: spawn the Weapon In-Game

In a future article, I"ll covering placing things into the world but for now, we"re going to usage the console to generate the item right into our player"s inventory.

To open up your console press the "~" key and a command prompt will certainly pop up. From there, we"ll kind in help "Weapon Name" to gain the weapon"s item ID (in my case I typed in help "Game slim Mace" which had actually the weapon id of 1D000D63 but yours will certainly be different). You include the items to her inventory v the command:player.additemitemID Quantity(player.additem1D000D63 1 in my instance to generate 1 mace in my inventory).

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If you"ve done everything correctly climate you should have actually the weapon the you make in your inventory. Congratulations, girlfriend made your very first mod!

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If you gained lost in every one of the instructions stress not because that I have made a video for those who learn by seeing, then doing. And, if you"re searching for some an ext mods to assist fill the end your game, check out mine previous write-up on the optimal immersion mods in my game load order.