I run a public server and since updating to b173, Loot abundance is broke. I set it it to 300% because i dont want people constantly looting and actually creating some PvP scenarios. Raiding each other bases. but setting it to 300% means now that in book cases if a book spawns it spawns 3 of them. I don"t really quite know how to fix this issue. I dont want every group in my server to be able to find the book they want and then be able to give the copies to friends... Would kinda ruin levelling. 

 

Thanks for any help in advance.


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katarynna


Posted July 28, 2020

katarynna

Members
Posted July 28, 2020
2 hours ago, MAD World Server said:

In alpha 18 This wasnt the case though... For books, 1 book would spawn... for everything else it increased the stack size of lootables that made for a more enjoyable game. 


not everything else. in a18 it was possible (likely even) to get 1 egg from a nest with 200% loot abundance, which would mean (if it was working correctly) that at 100% i would have gotten 1/2 an egg.

 

17 worked the same way it does now in 19. 18 was just a bit broken in that regards.


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8 months later...
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Posted April 8
Liesel Weppen This is a necroed thread

 


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Liesel Weppen


Posted April 8

Liesel Weppen

Members
Posted April 8

I knew, but still an interesting question and probably with a wrong answer in the end.


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katarynna


Posted April 8

katarynna

Members
Posted April 8
4 hours ago, Liesel Weppen said:

Just my thoughts. If loot abundance doesn"t affect the chance of items, but their amount, i wonder what you could loot with 75% loot abundance... No not-stackable items anymore, because you can"t drop a 0.75 item?

But i can confirm, with 75% oder even 50% you can still loot books, mods, tools and so on. There don"t drop half books.


 

Settings above 100% do indeed work like that. I am not sure how settings below 100% work.

 

There have been some threads reporting never finding workstation schematics in loot at 25% either here, on steam, or both. Perhaps the game rounds up if it rolls 50% or more? 

 

I personally have no clue.

 

To test 200%, 300% etc on books would be simple though, if you are not sure that part is accurate. I can confirm in my experience 200% loot ALWAYS gives 2 copies of each book, schematic, and recipe.


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Liesel Weppen


Posted April 8

Liesel Weppen

Members
Posted April 8 (edited)
28 minutes ago, katarynna said:

There have been some threads reporting never finding workstation schematics in loot at 25% either here, on steam, or both. Perhaps the game rounds up if it rolls 50% or more?


Correct, i"ve seen dozens of those reports too. Also infact bug reports here in the forums. However the lowest loot abundance i played with was 66%.

25% is pretty low and since some blueprints are rare anyway and since loot is still a dice roll, "i haven"t found yet"-reports are relatively non-saying. I also had playthroughs with 100% where i haven"t found neither a crucible nor the receip up to day 50.

 

And that is exactly the point, that makes that question very relevant. Affecting just the amount, and furthermore if it rounds up or down or just truncates the result imho is just wrong and should be fixed.

 

Maybe someone can do the math? If an item has 1% chance to drop 1 item and a loot abundance of 25% does NOT reduce it come .25% by the roll itself but instead rolls as usual with 1% chance but reduces the outcome amount afterwards by 0.25... The chance of getting that item is indeed exactly zero?

With loot above 50% and IF it rounds up, the chance onb 1-drop items in the end is still 1%, so it does nothing on items that are supposed to drop only 1 amount?

 

Amount and chance are two essentially completely different things.

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Edited April 8 by Liesel Weppen(see edit history)
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